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dirt-2Codemasters has been a veteran developer/publisher for many years and, perhaps more than any other genre, has been best known for its hard-core car-racing games. Though the late Colin McRae was a legendary rally racer in the UK, it’s likely that a majority of the people who recognize his name in North America came to know him as a result of the Codies’ many releases that had his name in the title.

In mid-2007, Codemasters extended that lineage with its Dirt release—which had the full title of Dirt: Colin McRae Off-Road—a game that furthered the franchise built off the driver’s name …  More info


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Strict simulation videogames are usually something of a tough sell on consoles, which is why we don’t see many of them on current-generation systems like the Xbox 360 these days. Racing games such as Forza Motorsport 2, however, have come incredibly close to the total-sim ideal while still maintaining a fun air that invites non-fanatics to slide behind the wheel for a few laps.

But Sweden-based veteran PC racing simulation developer SimBin has taken that idea one step further by bringing its unflinching brand of hardcore driving to the Xbox 360. Race Pro is a no-holds-barred racing sim …  More info


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matt-kenseth-auto-world-5001It’s almost fitting that a most unlikely winner of the first two Cup races of 2009 has kicked off what many expected would be a most unlikely season by NASCAR standards.

By that measure, it’s not really a surprise, then, that Matt Kenseth proved his rain-shortened win at Daytona last week was no fluke, coming back Sunday to win in thrilling fashion in the Auto Club 500 at Auto Club Speedway in Fontana, Calif.


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When General Motors and Chrysler asked Washington for more money last week they took very different approaches. In exchange for an extra $17 billion from taxpayers — on top of the $13 billion it had gotten since December — G.M. said it would reduce costs by shuttering plants, cutting brands and slashing 47,000 jobs, about a fifth of its remaining work force.

For its $5.3 billion — on top of the $4.3 billion it has received since December — Chrysler offered little more than an assurance that it has already cut costs and accomplished most of what it had to do to become a valuable, viable company. It offered to trim production by a paltry 100,000 units — leaving it with capacity to make almost one million vehicles more than it will sell this year — on the questionable assumption that demand, and its market share, will bounce back next year…  More info…Â